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Sunesha reviews Far Cry 2 (X360)

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Sunesha said...

There's no doubt a lot of thought has gone into Far Cry 2 and no one can argue that the game looks superb. So why are there some amazing simple flaws with this game.

I too have found myself taking major detours on the map as I am fed up with a fire fight everytime you pass a checkpoint. If there wasn't any respawning you'd soon end up with an empty map so it's a necessary evil but perhaps certain areas could have been cleared once and for all.

The AI is pretty poor, using the beds to advance to night makes very little difference for a 'stealth' raid as the enemies always catch on to you. Combine that with enemies that will run right pass you and not fire a shot and you have to ask questions.

Finally this is the first game i've played where a headshot does not guarantee a kill. The amount of ammo needed to down some enemies is just insane and there seems to be very little difference where you shoot these guys. I thought Big Daddies were a pain in Bioshock but it's amazing what a cotton vest can deflect.

All that aside FarCry is a fantastic game and it's bugs shouldn't put you off. With any luck UBI will release an update to sort out some of the common complaints.

Game Traits applied to Far Cry 2 (X360) by Sunesha

  • The Setting:
    Open world, Exotic Location
  • Playing As:
     
  • Playing Against:
    NPCs
  • How it's Played:
    sandbox, Sniper
  • General Tone:
    Realistic
Far Cry 2

Far Cry 2 (X360)

Genre/Style: Shooter/First-Person Shooter
Release Date: 21/OCT/08
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